NOTE: There is a minor bug/glitch in starting, that in Main menu {only in reload of game, not when you pause the game} that time is flowing. As the GUI, I made was very last-minute like in 10 - 20 mins. Also the rod player is holding was meant for something meaningful, but i didn't had time to implement that.
Description -->
A simple Survival game in which enemy are being transported from other dimensions to your territory by a black hole (Dark Singularity Asset). They will keep chasing you even in the air, so BEWARE OF THEM. Once they gather up you can't survive {unless you have ultra instincts}. To win you need to find the portal different from which enemies are coming and then go in it, but it is very hard to find.
Survival as in -->
The player is not expected to keep killing the enemy, as enemies start to increase it will turn difficulty into GOD MODE.
The player just needs to survive and find the exit/finish portal.
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NOTE: There is a minor bug/glitch in starting, that in Main menu {only in reload of game, not when you pause the game} that time is flowing. As the GUI, I made was very last-minute like in 10 - 20 mins. Also the rod player is holding was meant for something meaningful, but i didn't had time to implement that.
Description -->
A simple Survival game in which enemy are being transported from other dimensions to your territory by a black hole (Dark Singularity Asset). They will keep chasing you even in the air, so BEWARE OF THEM. Once they gather up you can't survive {unless you have ultra instincts}. To win you need to find the portal different from which enemies are coming and then go in it, but it is very hard to find.
Survival as in -->
The player is not expected to keep killing the enemy, as enemies start to increase it will turn difficulty into GOD MODE.
The player just needs to survive and find the exit/finish portal.
Controls -->
Main Menu/Pause - Esc
{Player can switch the type of bullet}
Movement - WASD + Mouse movement
Shooting - Left Click